Tool

Puget Labs Launches Puget Bench for Unreal Engine to Measure Real-World Workstation Performance

28 days ago
Puget Labs announces Puget Bench for Unreal Engine

Image via provideocoalition.com

Puget Systems has released Puget Bench for Unreal Engine, a new benchmarking tool built on Puget Labs' application-based testing methodology. Rather than relying on synthetic or isolated hardware metrics, the tool runs directly within a user's installed Unreal Engine environment and executes a series of production-representative tasks — including loading complex projects, evaluating viewport performance, processing real-time rendering workloads, and measuring content creation pipelines.

The benchmark is aimed at a wide range of users, from real-time 3D artists and technical directors to hardware manufacturers and reviewers. It is designed to answer practical questions about how CPU, GPU, memory, and storage configurations interact under realistic production conditions, making it a practical resource for studios and workstation buyers looking to make informed hardware decisions for Unreal Engine workflows.