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Research about 16 hours ago

UK's £70m MyWorld Programme Champions Innovation Sandboxes for Responsible AI Filmmaking

MyWorld, a £70m six-year R&D programme funded by UKRI's Strength in Places Programme and focused on the West of England's creative economy, is advocating for structured "innovat...

B · #ai-filmmaking #post-production-workflows #virtual-production
MyWorld Sheds Sandbox 2

Image via broadcastnow.co.uk

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Research 2 days ago

SwitchHDR Reconstructs True 16-Bit HDR From 8-Bit SDR Footage Using Region and Prompt Control

SwitchHDR is a new research model designed to recover genuine 16-bit HDR from ordinary 8-bit SDR video. Rather than stretching the existing signal — which exposes banding and am...

beeble.ai ProVideo Coalition · #color-grading #post-production-workflows #camera-sensor-technology
SwitchHDR - 16bit HDR from any video

Image via beeble.ai

Research 2 days ago

Research Method Converts Single-Camera Video into Physical 4D Scenes

A new research method called "One Video, One World" enables the reconstruction of physical 4D scenes from ordinary monocular (single-camera) video footage. The approach allows d...

O · #volumetric-capture #neural-rendering #world-models

Image via onevideooneworld.github.io

Research 2 days ago

Market Report Projects Generative AI in Movies to Reach $1.03 Billion by 2030 at 20.1% CAGR

A new market research report from Research and Markets forecasts the generative AI in movies sector will grow from $0.4 billion in 2025 to $1.03 billion by 2030, compounding at ...

sg.finance.yahoo.com · #vfx-industry #ai-filmmaking #saas-market-dynamics

Image via sg.finance.yahoo.com

Research 2 days ago

Hollywood's Animators, VFX Artists, and Concept Artists Face the Steepest AI Displacement Risk

A wave of studio AI partnerships and acquisitions is putting traditional animation and VFX roles under acute pressure. Lionsgate partnered with Runway to generate footage from m...

T · #ai-job-displacement #vfx-industry #storyboarding-and-previz

Image via theatlantic.com

Research 4 days ago

Open-Source CPU-Runnable Reimplementation of Neural Render Proxies (EGSR 2026) Released

A sample reimplementation of "Neural Render Proxies for Interactive and Differentiable Lighting" (Sancho et al., Computer Graphics Forum / EGSR 2026) has been released as an ope...

github.com · #neural-rendering #open-source-tooling
Research 4 days ago

SpheRoPE: Amazon Prime Video Researchers Enable Zero-Shot 360° Panorama Generation in Diffusion Transformers

Researchers from Amazon Prime Video, Tel Aviv University, and Hebrew University of Jerusalem have introduced SpheRoPE, a zero-shot, training-free framework for generating 360° p...

O · #vr-filmmaking #multimodal-vlm-architecture #neural-rendering
Research 4 days ago

PointDiT: Pixel-Space Diffusion Model Generates Dense 3D Geometry from Single Images

Researchers from Google, ETH Zurich, the University of Tübingen, Microsoft, and TU Munich have introduced PointDiT, a diffusion model for monocular geometry estimation that oper...

haofeixu.github.io · #3d-asset-generation #neural-rendering #multimodal-vlm-architecture
Research 4 days ago

WarpHammer: Training-Free Framework Tackles Extreme Novel View Synthesis with 3D Object Priors

WarpHammer is a training-free novel view synthesis framework that addresses a persistent failure mode in projection-conditioned NVS pipelines: when viewpoint changes are large (...

P · #neural-rendering #3d-asset-generation #vfx-industry
Research 11 days ago

InfiniteDiffusion Brings Infinite, Seed-Consistent Terrain Generation to Consumer GPUs

Researcher Alexander Goslin has introduced InfiniteDiffusion, a training-free algorithm accepted to SIGGRAPH 2026 that reformulates diffusion sampling to enable unbounded, seaml...

X · #world-models #game-development #open-source-tooling

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